Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
These Arif have become so skilled that thier foes wonder whether they can die at all.
Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | Arif |
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Advances to: | |
Cost: | 18 |
HP: | 70 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Kalifa Immortal |
Abilities: |
spear pierce | 13 - 3 melee | ||
long sword blade | 10 - 3 melee | marksman | |
shield bash impact | 12 - 2 melee | slows |
Resistances: | |
---|---|
blade | 40% |
pierce | 40% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 100 | 100% |
Chasm | 100 | 100% |
Deep Water | 100 | 10% |
Forest | 2 | 40% |
Grassland | 1 | 40% |
Hills | 2 | 60% |
Mountains | 4 | 40% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 50% |
Shallow Water | 2 | 20% |
Snow | 3 | 20% |
Swamp | 2 | 30% |
Village | 1 | 60% |