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Wesnoth Units database

Immortal

(image)

These Arif have become so skilled that thier foes wonder whether they can die at all.

Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Arif
Advances to:
Cost: 18
HP: 70
Movement: 4
XP: 150
Level: 3
Alignment: lawful
IDKalifa Immortal
Abilities:
(image)spear
pierce
13 - 3
melee
(image)long sword
blade
10 - 3
melee
marksman
(image)shield bash
impact
12 - 2
melee
slows
Resistances:
blade40%
pierce40%
impact10%
fire0%
cold0%
arcane20%
TerrainMovement CostDefence
Cave240%
Cave Wall100100%
Chasm100100%
Deep Water10010%
Forest240%
Grassland140%
Hills260%
Mountains440%
Mushroom Grove250%
Sand150%
Shallow Water220%
Snow320%
Swamp230%
Village160%